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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-04 09:44:10 +00:00
@@ -48,7 +48,6 @@
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#include "GameMessageHandler.h"
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#include "GameMessages.h"
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#include "Mail.h"
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#include "dLocale.h"
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#include "TeamManager.h"
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#include "SkillComponent.h"
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#include "DestroyableComponent.h"
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@@ -68,7 +67,6 @@ namespace Game {
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dpWorld* physicsWorld;
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dChatFilter* chatFilter;
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dConfig* config;
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dLocale* locale;
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std::mt19937 randomEngine;
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AssetManager* assetManager;
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@@ -223,7 +221,6 @@ int main(int argc, char** argv) {
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//Set up other things:
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Game::randomEngine = std::mt19937(time(0));
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Game::locale = new dLocale();
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//Run it until server gets a kill message from Master:
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auto lastTime = std::chrono::high_resolution_clock::now();
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