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docs: world hot reload
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -169,3 +169,8 @@ binaries: add fields at the end and read them only when present. A change master
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* The new build's database migrations run while the old servers still run; a migration that breaks the old code breaks
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them until they are replaced.
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* Transfers were not tested with the game client when this was written.
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## Reloading one zone
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When only zone files changed (not the binaries), master replaces just the instances that loaded them, with the same
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per-instance moves: see [WorldHotReload.md](WorldHotReload.md).
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