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respect try-parse
consolidate space trimming
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@@ -550,9 +550,10 @@ void Zone::LoadPath(std::istream& file) {
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LDFBaseData* ldfConfig = nullptr;
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if (path.pathType == PathType::Movement || path.pathType == PathType::Rail) {
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// cause NetDevil puts spaces in things that don't need spaces
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parameter.erase(std::remove_if(parameter.begin(), parameter.end(), isspace), parameter.end());
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parameter.erase(std::remove_if(parameter.begin(), parameter.end(), ::isspace), parameter.end());
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auto waypointCommand = WaypointCommandType::StringToWaypointCommandType(parameter);
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if(waypointCommand != eWaypointCommandType::INVALID) waypoint.commands.push_back(WaypointCommand(waypointCommand, value));
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if (waypointCommand == eWaypointCommandType::DELAY) value.erase(std::remove_if(value.begin(), value.end(), ::isspace), value.end());
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if (waypointCommand != eWaypointCommandType::INVALID) waypoint.commands.push_back(WaypointCommand(waypointCommand, value));
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else Game::logger->Log("Zone", "Tried to load invalid waypoint command '%s'", parameter.c_str());
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} else {
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ldfConfig = LDFBaseData::DataFromString(parameter + "=" + value);
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