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fix: lxfml normalization (#1835)
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@@ -17,7 +17,7 @@ namespace Lxfml {
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// Normalizes a LXFML model to be positioned relative to its local 0, 0, 0 rather than a game worlds 0, 0, 0.
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// Returns a struct of its new center and the updated LXFML containing these edits.
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[[nodiscard]] Result NormalizePosition(const std::string_view data);
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[[nodiscard]] Result NormalizePosition(const std::string_view data, const NiPoint3& curPosition = NiPoint3Constant::ZERO);
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// these are only for the migrations due to a bug in one of the implementations.
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[[nodiscard]] Result NormalizePositionOnlyFirstPart(const std::string_view data);
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