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Resolve many issues with invisible enemies and End Behavior nodes not firing (#1044)
* Finall fix invisible enemies * Add garbage collection * Add comment * Add constexpr for lagFrames
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@@ -22,6 +22,7 @@
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<phrases>
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<phrase>I hope quickbulds are still working!</phrase>
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<phrase>Be careful crossing the gap!</phrase>
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<phrase>Have The Maelstrom stopped going invisible?</phrase>
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</phrases>
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<zone id="1800">
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<locations>
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