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feat(events): read EventGating and run the Crux Prime pirateDay loads
EventGating (eventName, date_start, date_end; 8 rows) is only in the
CDClient for the server: the 1.10.64 client has no string for it. The
dates are Unix times (UTC), inclusive: pirateDay 2011-09-19 00:00 to
2011-09-20 23:59:59 (Talk Like a Pirate Day), buildNexusTower 2010-03-09
to 2011-03-14, buildNexusTowerEnd, frostburgh2010_notused and test rows.
The live Lua asked for an event with GetHolidayEvent{eventToCheck =
name}.isValid; the only callers are the Crux Prime random spawners
(L_BASE_RANDOM_SPAWNER.lua, L_AM_ZONE_SERVER.lua), whose only event is
pirateDay. DLU's BaseRandomServer::CheckEvents was a TODO.
- CDEventGatingTable loads the table; HolidayEvents::IsActive(name) is
true while the dates include now, or when event_1..event_8 names the
event (every live date is in 2010/2011, so this is how a server turns
one on; the same settings already switch gatingOnFeature objects).
- BaseRandomServer::CheckEvents: during pirateDay the str and zip areas
use the event loads from the Lua (80%: 5 pirates on each of type1-3,
20%: 5 admirals each; multipliers secA 1, secB 1, secC 1.2 for str).
Inferred: every spawner's Lua put the whole {str, zip} table in its
zones, which its getRandomLoad walks with ipairs and so finds no load;
DLU uses each table for the area it names, as L_AM_ZONE_SERVER.lua's
layout intends.
- sharedconfig.ini says event_N also takes EventGating names.
Check in game: with event_2=pirateDay in sharedconfig.ini, the Crux Prime
areas filled by the str and zip random spawners (spawner networks
em_str_* and em_zip_*) spawn only Maelstrom pirates and admirals; the
other two areas and a server without the setting spawn the usual mix.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -23,6 +23,7 @@
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#include "CDPhysicsComponentTable.h"
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#include "CDRebuildComponentTable.h"
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#include "CDCollectibleComponentTable.h"
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#include "CDEventGatingTable.h"
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#include "CDScriptComponentTable.h"
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#include "CDSkillBehaviorTable.h"
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#include "CDZoneTableTable.h"
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@@ -102,6 +103,7 @@ DEFINE_TABLE_STORAGE(CDRailActivatorComponentTable);
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DEFINE_TABLE_STORAGE(CDRarityTableTable);
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DEFINE_TABLE_STORAGE(CDRebuildComponentTable);
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DEFINE_TABLE_STORAGE(CDCollectibleComponentTable);
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DEFINE_TABLE_STORAGE(CDEventGatingTable);
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DEFINE_TABLE_STORAGE(CDRewardCodesTable);
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DEFINE_TABLE_STORAGE(CDRewardsTable);
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DEFINE_TABLE_STORAGE(CDScriptComponentTable);
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@@ -126,6 +128,7 @@ void CDClientManager::LoadValuesFromDatabase() {
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CDDeletionRestrictionsTable::Instance().LoadValuesFromDatabase();
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CDDestructibleComponentTable::Instance().LoadValuesFromDatabase();
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CDEmoteTableTable::Instance().LoadValuesFromDatabase();
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CDEventGatingTable::Instance().LoadValuesFromDatabase();
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CDFeatureGatingTable::Instance().LoadValuesFromDatabase();
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CDInventoryComponentTable::Instance().LoadValuesFromDatabase();
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CDCLIENT_DONT_CACHE_TABLE(CDItemComponentTable::Instance().LoadValuesFromDatabase());
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