refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& (#1452)

* Rewrite AMF and behavior logic to use smart pointers, references, and string_views over raw pointers and std::string&

* fix m_BehaviorID initialization

* Fix BlockDefinition member naming

* remove redundant reset()s

* Replace UB forward template declarations with header include

* remove unneeded comment

* remove non-const ref getters

* simplify default behavior id initialization

* Fix invalidated use of Getter to set a value

* Update AddStripMessage.cpp - change push_back to emplace_back

* fix pointer to ref conversion mistake (should not have directly grabbed from the other branch commit)

* deref

* VERY experimental testing of forward declaration of templates - probably will revert

* Revert changes (as expected)

* Update BlockDefinition.h - remove extraneous semicolons

* Update BlockDefinition.h - remove linebreak

* Update Amf3.h member naming scheme

* fix duplicated code

* const iterators

* const pointers

* reviving this branch

* update read switch cases
This commit is contained in:
jadebenn
2024-11-18 20:45:24 -06:00
committed by GitHub
parent 83f8646936
commit 53877a0bc3
25 changed files with 200 additions and 181 deletions

View File

@@ -66,8 +66,8 @@ public:
template<typename Msg>
void HandleControlBehaviorsMsg(const AMFArrayValue& args) {
static_assert(std::is_base_of_v<BehaviorMessageBase, Msg>, "Msg must be a BehaviorMessageBase");
Msg msg(args);
for (auto& behavior : m_Behaviors) {
Msg msg{ args };
for (auto&& behavior : m_Behaviors) {
if (behavior.GetBehaviorId() == msg.GetBehaviorId()) {
behavior.HandleMsg(msg);
return;