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chore: Misc. component cleanup (#1433)
* Misc component cleanup * Update InventoryComponent.h * Update MissionComponent.h * Update PropertyManagementComponent.h * Update PropertyVendorComponent.h * Update SkillComponent.h maximum pedantry B) * SoundTriggerComponent.h braces gone * Rename SoundTriggerComponent.h braces gone to SoundTriggerComponent.h I was tired
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@@ -71,9 +71,9 @@ struct StaticShootingGalleryParams {
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* A very ancient component that was used to guide shooting galleries, it's still kind of used but a lot of logic is
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* also in the related scripts.
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*/
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class ShootingGalleryComponent : public Component {
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class ShootingGalleryComponent final : public Component {
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public:
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inline static const eReplicaComponentType ComponentType = eReplicaComponentType::SHOOTING_GALLERY;
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static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::SHOOTING_GALLERY;
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explicit ShootingGalleryComponent(Entity* parent);
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~ShootingGalleryComponent();
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