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chore: Misc. component cleanup (#1433)
* Misc component cleanup * Update InventoryComponent.h * Update MissionComponent.h * Update PropertyManagementComponent.h * Update PropertyVendorComponent.h * Update SkillComponent.h maximum pedantry B) * SoundTriggerComponent.h braces gone * Rename SoundTriggerComponent.h braces gone to SoundTriggerComponent.h I was tired
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@@ -103,9 +103,9 @@ struct RacingPlayerInfo {
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/**
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* Component that's attached to a manager entity in each race zone that loads player vehicles, keep scores, etc.
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*/
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class RacingControlComponent : public Component {
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class RacingControlComponent final : public Component {
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public:
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inline static const eReplicaComponentType ComponentType = eReplicaComponentType::RACING_CONTROL;
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static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::RACING_CONTROL;
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RacingControlComponent(Entity* parentEntity);
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~RacingControlComponent();
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