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chore: Misc. component cleanup (#1433)
* Misc component cleanup * Update InventoryComponent.h * Update MissionComponent.h * Update PropertyManagementComponent.h * Update PropertyVendorComponent.h * Update SkillComponent.h maximum pedantry B) * SoundTriggerComponent.h braces gone * Rename SoundTriggerComponent.h braces gone to SoundTriggerComponent.h I was tired
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@@ -20,9 +20,9 @@ enum class eQuickBuildFailReason : uint32_t;
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* consists of an activator that shows a popup and then the actual entity that the bricks are built into. Note
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* that quick builds are also scripted activities so this shared some logic with the ScriptedActivityComponent.
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*/
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class QuickBuildComponent : public Component {
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class QuickBuildComponent final : public Component {
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public:
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inline static const eReplicaComponentType ComponentType = eReplicaComponentType::QUICK_BUILD;
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static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::QUICK_BUILD;
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QuickBuildComponent(Entity* entity);
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~QuickBuildComponent() override;
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