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chore: Misc. component cleanup (#1433)
* Misc component cleanup * Update InventoryComponent.h * Update MissionComponent.h * Update PropertyManagementComponent.h * Update PropertyVendorComponent.h * Update SkillComponent.h maximum pedantry B) * SoundTriggerComponent.h braces gone * Rename SoundTriggerComponent.h braces gone to SoundTriggerComponent.h I was tired
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@@ -20,9 +20,9 @@ struct PropertyState {
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/**
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* This component is unused and has no functionality
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*/
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class PropertyComponent : public Component {
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class PropertyComponent final : public Component {
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public:
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inline static const eReplicaComponentType ComponentType = eReplicaComponentType::PROPERTY;
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static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::PROPERTY;
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explicit PropertyComponent(Entity* parentEntity);
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~PropertyComponent() override;
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[[nodiscard]] PropertyState* GetPropertyState() const { return m_PropertyState; };
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