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chore: Misc. component cleanup (#1433)
* Misc component cleanup * Update InventoryComponent.h * Update MissionComponent.h * Update PropertyManagementComponent.h * Update PropertyVendorComponent.h * Update SkillComponent.h maximum pedantry B) * SoundTriggerComponent.h braces gone * Rename SoundTriggerComponent.h braces gone to SoundTriggerComponent.h I was tired
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@@ -35,10 +35,9 @@ enum class eItemType : int32_t;
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* of different types, each type representing a different group of items, see `eInventoryType` for a list of
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* inventories.
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*/
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class InventoryComponent : public Component
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{
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class InventoryComponent final : public Component {
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public:
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inline static const eReplicaComponentType ComponentType = eReplicaComponentType::INVENTORY;
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static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::INVENTORY;
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explicit InventoryComponent(Entity* parent, tinyxml2::XMLDocument* document = nullptr);
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void Update(float deltaTime) override;
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