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refactor(component): the client's component lifecycle
Components get the client's per-component functions: LoadDataFromTemplate, PrepareConfigData, LoadConfigData, LoadFromSaveData, Startup, Run, OnEnterScope, OnLeaveScope, Preshutdown and Shutdown, called by the entity in the client's order. Update is renamed Run, LoadFromXml LoadFromSaveData and UpdateXml WriteSaveData. Nothing sent changes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -83,7 +83,7 @@ void RenderComponent::RemoveEffect(const std::string& name) {
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m_Effects.pop_back();
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}
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void RenderComponent::Update(const float deltaTime) {
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void RenderComponent::Run(const float deltaTime) {
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for (auto& effect : m_Effects) {
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if (effect.time == 0) continue; // Skip persistent effects
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