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refactor(component): the client's component lifecycle
Components get the client's per-component functions: LoadDataFromTemplate, PrepareConfigData, LoadConfigData, LoadFromSaveData, Startup, Run, OnEnterScope, OnLeaveScope, Preshutdown and Shutdown, called by the entity in the client's order. Update is renamed Run, LoadFromXml LoadFromSaveData and UpdateXml WriteSaveData. Nothing sent changes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1,7 +1,7 @@
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#include "LUPExhibitComponent.h"
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#include "EntityManager.h"
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void LUPExhibitComponent::Update(float deltaTime) {
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void LUPExhibitComponent::Run(float deltaTime) {
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m_UpdateTimer += deltaTime;
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if (m_UpdateTimer > 20.0f) {
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NextLUPExhibit();
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