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chore: Use string to access SQLite columns (#1535)
* use string to access field name * Update DEVGMCommands.cpp * corrected column name * constexpr array include <array> Revert "constexpr array" This reverts commit 1492e8b1773ed5fbbe767c74466ca263178ecdd4. Revert "include <array>" This reverts commit 2b7a67e89ad673d420f496be97f9bc51fd2d5e59. include <array> constexpr array --------- Co-authored-by: jadebenn <jonahbenn@yahoo.com>
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@@ -117,7 +117,7 @@ void RenderComponent::PlayEffect(const int32_t effectId, const std::u16string& e
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auto result = query.execQuery();
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if (result.eof() || result.fieldIsNull(0)) {
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if (result.eof() || result.fieldIsNull("animation_length")) {
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result.finalize();
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m_DurationCache[effectId] = 0;
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@@ -127,7 +127,7 @@ void RenderComponent::PlayEffect(const int32_t effectId, const std::u16string& e
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return;
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}
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effect.time = static_cast<float>(result.getFloatField(0));
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effect.time = static_cast<float>(result.getFloatField("animation_length"));
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result.finalize();
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