chore: Use string to access SQLite columns (#1535)

* use string to access field name

* Update DEVGMCommands.cpp

* corrected column name

* constexpr array

include <array>

Revert "constexpr array"

This reverts commit 1492e8b1773ed5fbbe767c74466ca263178ecdd4.

Revert "include <array>"

This reverts commit 2b7a67e89ad673d420f496be97f9bc51fd2d5e59.

include <array>

constexpr array

---------

Co-authored-by: jadebenn <jonahbenn@yahoo.com>
This commit is contained in:
David Markowitz
2024-04-13 21:41:51 -07:00
committed by GitHub
parent 3a6123fe36
commit 5049f215ba
18 changed files with 67 additions and 62 deletions

View File

@@ -117,7 +117,7 @@ void RenderComponent::PlayEffect(const int32_t effectId, const std::u16string& e
auto result = query.execQuery();
if (result.eof() || result.fieldIsNull(0)) {
if (result.eof() || result.fieldIsNull("animation_length")) {
result.finalize();
m_DurationCache[effectId] = 0;
@@ -127,7 +127,7 @@ void RenderComponent::PlayEffect(const int32_t effectId, const std::u16string& e
return;
}
effect.time = static_cast<float>(result.getFloatField(0));
effect.time = static_cast<float>(result.getFloatField("animation_length"));
result.finalize();