Add pirate rep script (#751)

* Add pirate rep script

* fix formattimg
This commit is contained in:
Aaron Kimbrell
2022-08-25 21:09:08 -05:00
committed by GitHub
parent bc132487e9
commit 500b7885e2
4 changed files with 24 additions and 0 deletions

View File

@@ -118,6 +118,7 @@
#include "ZoneGfProperty.h"
#include "GfArchway.h"
#include "GfMaelstromGeyser.h"
#include "PirateRep.h"
// SG Scripts
#include "SGCannon.h"
@@ -501,6 +502,8 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr
script = new GfArchway();
else if (scriptName == "scripts\\ai\\GF\\L_GF_MAELSTROM_GEYSER.lua")
script = new GfMaelstromGeyser();
else if (scriptName == "scripts\\ai\\GF\\L_PIRATE_REP.lua")
script = new PirateRep();
// SG
else if (scriptName == "scripts\\ai\\MINIGAME\\SG_GF\\SERVER\\SG_CANNON.lua")