Change LUBitstream to make more sense and only read what it needs from the bitstream at each level

This commit is contained in:
Aaron Kimbrell
2025-09-12 22:25:55 -05:00
parent b36b440eba
commit 500a72dc11
16 changed files with 217 additions and 101 deletions

View File

@@ -4,6 +4,7 @@
#include "dCommonVars.h"
#include <vector>
#include <string>
#include "MessageType/World.h"
class User;
struct SystemAddress;
@@ -25,6 +26,16 @@ struct HTTPMonitorInfo {
};
namespace WorldPackets {
struct WorldLUBitStream : public LUBitStream {
MessageType::World messageType = MessageType::World::VALIDATION;
WorldLUBitStream() : LUBitStream(ServiceType::WORLD) {};
WorldLUBitStream(MessageType::World messageType) : LUBitStream(ServiceType::WORLD), messageType{messageType} {};
virtual void Serialize(RakNet::BitStream& bitStream) const override;
virtual bool Deserialize(RakNet::BitStream& bitStream) override;
virtual void Handle() override {};
};
void SendLoadStaticZone(const SystemAddress& sysAddr, float x, float y, float z, uint32_t checksum, LWOZONEID zone);
void SendCharacterCreationResponse(const SystemAddress& sysAddr, eCharacterCreationResponse response);
void SendCharacterRenameResponse(const SystemAddress& sysAddr, eRenameResponse response);