Refactor: Amf3 implementation (#998)

* Update AMFDeserializeTests.cpp

Redo Amf3 functionality

Overhaul the whole thing due to it being outdated and clunky to use

Sometimes you want to keep the value

Update AMFDeserializeTests.cpp

* Fix enum and constructors

Correct enum to a class and simplify names.
Add a proper default constructor

* Update MasterServer.cpp

* Fix bugs and add more tests

* Refactor: AMF with templates in mind

- Remove hard coded bodge
- Use templates and generics to allow for much looser typing and strengthened implementation
- Move code into header only implementation for portability

Refactor: Convert AMF implementation to templates

- Rip out previous implementation
- Remove all extraneous terminology
- Add proper overloads for all types of inserts
- Fix up tests and codebase

* Fix compiler errors

* Check for null first

* Add specialization for const char*

* Update tests for new template specialization

* Switch BitStream to use references

* Rename files

* Check enum bounds on deserialize

I did this on a phone
This commit is contained in:
David Markowitz
2023-05-13 15:22:00 -07:00
committed by GitHub
parent 9d105a287d
commit 4fe335cc66
46 changed files with 1081 additions and 1420 deletions

View File

@@ -1,6 +1,6 @@
#include "StripUiPosition.h"
#include "AMFFormat.h"
#include "Amf3.h"
StripUiPosition::StripUiPosition() {
xPosition = 0.0;
@@ -10,13 +10,13 @@ StripUiPosition::StripUiPosition() {
StripUiPosition::StripUiPosition(AMFArrayValue* arguments, std::string uiKeyName) {
xPosition = 0.0;
yPosition = 0.0;
auto* uiArray = arguments->FindValue<AMFArrayValue>(uiKeyName);
auto* uiArray = arguments->GetArray(uiKeyName);
if (!uiArray) return;
auto* xPositionValue = uiArray->FindValue<AMFDoubleValue>("x");
auto* yPositionValue = uiArray->FindValue<AMFDoubleValue>("y");
auto* xPositionValue = uiArray->Get<double>("x");
auto* yPositionValue = uiArray->Get<double>("y");
if (!xPositionValue || !yPositionValue) return;
yPosition = yPositionValue->GetDoubleValue();
xPosition = xPositionValue->GetDoubleValue();
yPosition = yPositionValue->GetValue();
xPosition = xPositionValue->GetValue();
}