mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-12-26 14:40:17 +00:00
Changed how the TryParse function works (and also did some general cleanup along the way)
This commit is contained in:
@@ -144,13 +144,10 @@ void AmSkullkinTower::OnChildRemoved(Entity* self, Entity* child) {
|
||||
);
|
||||
|
||||
for (const auto& mission : missions) {
|
||||
int32_t missionID = 0;
|
||||
const auto missionID = GeneralUtils::TryParse<LOT>(mission);
|
||||
if (!missionID) continue;
|
||||
|
||||
if (!GeneralUtils::TryParse(mission, missionID)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
missionIDs.push_back(missionID);
|
||||
missionIDs.push_back(missionID.value());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user