mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-17 12:58:09 +00:00
Changed how the TryParse function works (and also did some general cleanup along the way)
This commit is contained in:
@@ -319,7 +319,3 @@ std::vector<std::string> GeneralUtils::GetSqlFileNamesFromFolder(const std::stri
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return sortedFiles;
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}
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bool GeneralUtils::TryParse(const std::string& x, const std::string& y, const std::string& z, NiPoint3& dst) {
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return TryParse<float>(x.c_str(), dst.x) && TryParse<float>(y.c_str(), dst.y) && TryParse<float>(z.c_str(), dst.z);
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}
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@@ -1,11 +1,13 @@
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#pragma once
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// C++
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#include <charconv>
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#include <stdint.h>
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#include <random>
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#include <time.h>
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#include <string>
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#include <type_traits>
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#include <string_view>
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#include <optional>
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#include <functional>
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#include <type_traits>
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#include <stdexcept>
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@@ -123,83 +125,105 @@ namespace GeneralUtils {
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std::vector<std::string> GetSqlFileNamesFromFolder(const std::string& folder);
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// Concept constraining to enum types
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template <typename T>
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T Parse(const char* value);
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concept Enum = std::is_enum_v<T>;
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template <>
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inline bool Parse(const char* value) {
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return std::stoi(value);
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// Concept constraining to numeric types
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template <typename T>
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concept Numeric = std::integral<T> || Enum<T> || std::floating_point<T>;
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// Concept trickery to enable parsing underlying numeric types
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template <Numeric T>
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struct numeric_parse { using type = T; };
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// If an enum, present an alias to its underlying type for parsing
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template <Numeric T> requires Enum<T>
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struct numeric_parse<T> { using type = std::underlying_type_t<T>; };
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// If a boolean, present an alias to an integral type for parsing
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template <Numeric T> requires std::same_as<T, bool>
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struct numeric_parse<T> { using type = uint32_t; };
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// Shorthand type alias
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template <Numeric T>
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using numeric_parse_t = numeric_parse<T>::type;
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/**
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* For numeric values: Parses a C-style char range (string) and returns an optional variable depending on the result
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* @param str The pointer to the start of the char range (string)
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* @param strEnd The pointer to the end of the char range (string), defaults to NULL
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* @returns An std::optional containing the desired value if it exists in the string
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*/
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template <Numeric T>
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[[nodiscard]] std::optional<T> TryParse(const char* const str, const char* const strEnd = NULL) {
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numeric_parse_t<T> result;
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const bool isParsed = std::from_chars(str, strEnd, result).ec == std::errc{};
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return isParsed ? static_cast<T>(result) : std::optional<T>{};
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}
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template <>
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inline int32_t Parse(const char* value) {
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return std::stoi(value);
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/**
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* For floating-point values: Parses a C-style char range (string) and returns an optional variable depending on the result
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* @param str The pointer to the start of the char range (string)
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* @param strEnd The pointer to the end of the char range (string), defaults to NULL
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* @returns An std::optional containing the desired value if it exists in the string
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*/
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/*template <std::floating_point T>
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[[nodiscard]] std::optional<T> TryParse(const char* const str, const char* const strEnd = NULL) noexcept
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try {
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return std::make_optional<T>(std::stold(str));
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} catch (...) {
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return std::nullopt;
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}*/
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/**
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* The TryParse overload for std::string
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* @param str A constant reference to a std::string
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* @returns An std::optional containing the desired value if it exists in the string
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*/
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template <typename T>
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[[nodiscard]] std::optional<T> TryParse(const std::string& str) {
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return TryParse<T>(str.data(), str.data() + str.size());
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}
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template <>
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inline int64_t Parse(const char* value) {
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return std::stoll(value);
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/**
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* The TryParse overload for std::string_view
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* @param str A constant value std::string_view passed by copy
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* @returns An std::optional containing the desired value if it exists in the string
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*/
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template <typename T>
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[[nodiscard]] std::optional<T> TryParse(const std::string_view str) {
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return TryParse<T>(str.data(), str.data() + str.size());
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}
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template <>
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inline float Parse(const char* value) {
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return std::stof(value);
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/**
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* The TryParse overload for handling NiPoint3 by passing 3 seperate string references
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* @param strX The string representing the X coordinate
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* @param strY The string representing the Y coordinate
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* @param strZ The string representing the Z coordinate
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* @returns An std::optional containing the desired NiPoint3 if it can be constructed from the string parameters
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*/
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template <typename T>
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[[nodiscard]] std::optional<NiPoint3> TryParse(const std::string& strX, const std::string& strY, const std::string& strZ) {
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const auto x = TryParse<float>(strX);
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const auto y = TryParse<float>(strY);
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const auto z = TryParse<float>(strZ);
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return x && y && z ? std::make_optional<NiPoint3>(x.value(), y.value(), z.value()) : std::nullopt;
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}
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template <>
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inline double Parse(const char* value) {
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return std::stod(value);
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}
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template <>
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inline uint16_t Parse(const char* value) {
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return std::stoul(value);
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}
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template <>
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inline uint32_t Parse(const char* value) {
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return std::stoul(value);
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}
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template <>
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inline uint64_t Parse(const char* value) {
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return std::stoull(value);
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}
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template <>
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inline eInventoryType Parse(const char* value) {
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return static_cast<eInventoryType>(std::stoul(value));
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}
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template <>
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inline eReplicaComponentType Parse(const char* value) {
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return static_cast<eReplicaComponentType>(std::stoul(value));
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/**
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* The TryParse overload for handling NiPoint3 by passingn a reference to a vector of three strings
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* @param str The string vector representing the X, Y, and Xcoordinates
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* @returns An std::optional containing the desired NiPoint3 if it can be constructed from the string parameters
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*/
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template <typename T>
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[[nodiscard]] std::optional<NiPoint3> TryParse(const std::vector<std::string>& str) {
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return TryParse<NiPoint3>(str.at(0), str.at(1), str.at(2));
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}
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template <typename T>
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bool TryParse(const char* value, T& dst) {
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try {
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dst = Parse<T>(value);
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return true;
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} catch (...) {
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return false;
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}
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}
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template <typename T>
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T Parse(const std::string& value) {
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return Parse<T>(value.c_str());
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}
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template <typename T>
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bool TryParse(const std::string& value, T& dst) {
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return TryParse<T>(value.c_str(), dst);
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}
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bool TryParse(const std::string& x, const std::string& y, const std::string& z, NiPoint3& dst);
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template<typename T>
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std::u16string to_u16string(T value) {
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return GeneralUtils::ASCIIToUTF16(std::to_string(value));
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}
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@@ -239,10 +263,8 @@ namespace GeneralUtils {
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* @param entry Enum entry to cast
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* @returns The enum entry's value in its underlying type
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*/
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template <typename eType>
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inline constexpr typename std::underlying_type_t<eType> CastUnderlyingType(const eType entry) {
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static_assert(std::is_enum_v<eType>, "Not an enum");
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template <Enum eType>
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constexpr typename std::underlying_type_t<eType> CastUnderlyingType(const eType entry) {
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return static_cast<typename std::underlying_type_t<eType>>(entry);
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}
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@@ -61,33 +61,33 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
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}
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case LDF_TYPE_S32: {
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int32_t data;
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if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
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const auto data = GeneralUtils::TryParse<int32_t>(ldfTypeAndValue.second);
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if (!data) {
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LOG("Warning: Attempted to process invalid int32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
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return nullptr;
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}
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returnValue = new LDFData<int32_t>(key, data);
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returnValue = new LDFData<int32_t>(key, data.value());
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break;
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}
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case LDF_TYPE_FLOAT: {
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float data;
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if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
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const auto data = GeneralUtils::TryParse<float>(ldfTypeAndValue.second);
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if (!data) {
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LOG("Warning: Attempted to process invalid float value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
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return nullptr;
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}
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returnValue = new LDFData<float>(key, data);
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returnValue = new LDFData<float>(key, data.value());
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break;
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}
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case LDF_TYPE_DOUBLE: {
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double data;
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if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
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const auto data = GeneralUtils::TryParse<double>(ldfTypeAndValue.second);
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if (!data) {
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LOG("Warning: Attempted to process invalid double value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
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return nullptr;
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}
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returnValue = new LDFData<double>(key, data);
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returnValue = new LDFData<double>(key, data.value());
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break;
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}
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@@ -100,10 +100,12 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
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} else if (ldfTypeAndValue.second == "false") {
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data = 0;
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} else {
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if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
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const auto dataOptional = GeneralUtils::TryParse<uint32_t>(ldfTypeAndValue.second);
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if (!dataOptional) {
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LOG("Warning: Attempted to process invalid uint32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
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return nullptr;
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}
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data = dataOptional.value();
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}
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returnValue = new LDFData<uint32_t>(key, data);
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@@ -118,10 +120,12 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
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} else if (ldfTypeAndValue.second == "false") {
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data = false;
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} else {
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if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
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const auto dataOptional = GeneralUtils::TryParse<bool>(ldfTypeAndValue.second);
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if (!dataOptional) {
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LOG("Warning: Attempted to process invalid bool value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
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return nullptr;
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}
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data = dataOptional.value();
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}
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returnValue = new LDFData<bool>(key, data);
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@@ -129,22 +133,22 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
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}
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case LDF_TYPE_U64: {
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uint64_t data;
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if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
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const auto data = GeneralUtils::TryParse<uint64_t>(ldfTypeAndValue.second);
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if (!data) {
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LOG("Warning: Attempted to process invalid uint64 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
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return nullptr;
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}
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returnValue = new LDFData<uint64_t>(key, data);
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returnValue = new LDFData<uint64_t>(key, data.value());
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break;
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}
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case LDF_TYPE_OBJID: {
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LWOOBJID data;
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if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
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const auto data = GeneralUtils::TryParse<LWOOBJID>(ldfTypeAndValue.second);
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if (!data) {
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LOG("Warning: Attempted to process invalid LWOOBJID value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
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return nullptr;
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}
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returnValue = new LDFData<LWOOBJID>(key, data);
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returnValue = new LDFData<LWOOBJID>(key, data.value());
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break;
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}
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@@ -162,7 +162,7 @@ public:
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return new LDFData<T>(key, value);
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}
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inline static T Default = {};
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inline static const T Default = {};
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};
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// LDF Types
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@@ -39,49 +39,49 @@ constexpr uint32_t lowFrameDelta = FRAMES_TO_MS(lowFramerate);
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//=========== TYPEDEFS ==========
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typedef int32_t LOT; //!< A LOT
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typedef int64_t LWOOBJID; //!< An object ID (should be unsigned actually but ok)
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typedef int32_t TSkillID; //!< A skill ID
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typedef uint32_t LWOCLONEID; //!< Used for Clone IDs
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typedef uint16_t LWOMAPID; //!< Used for Map IDs
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typedef uint16_t LWOINSTANCEID; //!< Used for Instance IDs
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typedef uint32_t PROPERTYCLONELIST; //!< Used for Property Clone IDs
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typedef uint32_t StripId;
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using LOT = int32_t; //!< A LOT
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using LWOOBJID = int64_t; //!< An object ID (should be unsigned actually but ok)
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using TSkillID = int32_t; //!< A skill ID
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using LWOCLONEID = uint32_t; //!< Used for Clone IDs
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using LWOMAPID = uint16_t; //!< Used for Map IDs
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using LWOINSTANCEID = uint16_t; //!< Used for Instance IDs
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using PROPERTYCLONELIST = uint32_t; //!< Used for Property Clone IDs
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using StripId = uint32_t;
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const LWOOBJID LWOOBJID_EMPTY = 0; //!< An empty object ID
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const LOT LOT_NULL = -1; //!< A null LOT
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const int32_t LOOTTYPE_NONE = 0; //!< No loot type available
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const float SECONDARY_PRIORITY = 1.0f; //!< Secondary Priority
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const uint32_t INVENTORY_MAX = 9999999; //!< The Maximum Inventory Size
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const uint32_t LWOCLONEID_INVALID = -1; //!< Invalid LWOCLONEID
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const uint16_t LWOINSTANCEID_INVALID = -1; //!< Invalid LWOINSTANCEID
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const uint16_t LWOMAPID_INVALID = -1; //!< Invalid LWOMAPID
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const uint64_t LWOZONEID_INVALID = 0; //!< Invalid LWOZONEID
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constexpr LWOOBJID LWOOBJID_EMPTY = 0; //!< An empty object ID
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constexpr LOT LOT_NULL = -1; //!< A null LOT
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constexpr int32_t LOOTTYPE_NONE = 0; //!< No loot type available
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constexpr float SECONDARY_PRIORITY = 1.0f; //!< Secondary Priority
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constexpr uint32_t INVENTORY_MAX = 9999999; //!< The Maximum Inventory Size
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constexpr LWOCLONEID LWOCLONEID_INVALID = -1; //!< Invalid LWOCLONEID
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constexpr LWOINSTANCEID LWOINSTANCEID_INVALID = -1; //!< Invalid LWOINSTANCEID
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constexpr LWOMAPID LWOMAPID_INVALID = -1; //!< Invalid LWOMAPID
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constexpr uint64_t LWOZONEID_INVALID = 0; //!< Invalid LWOZONEID
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const float PI = 3.14159f;
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constexpr float PI = 3.14159f;
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//============ STRUCTS ==============
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struct LWOSCENEID {
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public:
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LWOSCENEID() { m_sceneID = -1; m_layerID = 0; }
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LWOSCENEID(int sceneID) { m_sceneID = sceneID; m_layerID = 0; }
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LWOSCENEID(int sceneID, unsigned int layerID) { m_sceneID = sceneID; m_layerID = layerID; }
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constexpr LWOSCENEID() noexcept { m_sceneID = -1; m_layerID = 0; }
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constexpr LWOSCENEID(int sceneID) noexcept { m_sceneID = sceneID; m_layerID = 0; }
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constexpr LWOSCENEID(int sceneID, unsigned int layerID) noexcept { m_sceneID = sceneID; m_layerID = layerID; }
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LWOSCENEID& operator=(const LWOSCENEID& rhs) { m_sceneID = rhs.m_sceneID; m_layerID = rhs.m_layerID; return *this; }
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LWOSCENEID& operator=(const int rhs) { m_sceneID = rhs; m_layerID = 0; return *this; }
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constexpr LWOSCENEID& operator=(const LWOSCENEID& rhs) noexcept { m_sceneID = rhs.m_sceneID; m_layerID = rhs.m_layerID; return *this; }
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constexpr LWOSCENEID& operator=(const int rhs) noexcept { m_sceneID = rhs; m_layerID = 0; return *this; }
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bool operator<(const LWOSCENEID& rhs) const { return (m_sceneID < rhs.m_sceneID || (m_sceneID == rhs.m_sceneID && m_layerID < rhs.m_layerID)); }
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bool operator<(const int rhs) const { return m_sceneID < rhs; }
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constexpr bool operator<(const LWOSCENEID& rhs) const noexcept { return (m_sceneID < rhs.m_sceneID || (m_sceneID == rhs.m_sceneID && m_layerID < rhs.m_layerID)); }
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constexpr bool operator<(const int rhs) const noexcept { return m_sceneID < rhs; }
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bool operator==(const LWOSCENEID& rhs) const { return (m_sceneID == rhs.m_sceneID && m_layerID == rhs.m_layerID); }
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bool operator==(const int rhs) const { return m_sceneID == rhs; }
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constexpr bool operator==(const LWOSCENEID& rhs) const noexcept { return (m_sceneID == rhs.m_sceneID && m_layerID == rhs.m_layerID); }
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constexpr bool operator==(const int rhs) const noexcept { return m_sceneID == rhs; }
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const int GetSceneID() const { return m_sceneID; }
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const unsigned int GetLayerID() const { return m_layerID; }
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constexpr int GetSceneID() const noexcept { return m_sceneID; }
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constexpr unsigned int GetLayerID() const noexcept { return m_layerID; }
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void SetSceneID(const int sceneID) { m_sceneID = sceneID; }
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void SetLayerID(const unsigned int layerID) { m_layerID = layerID; }
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constexpr void SetSceneID(const int sceneID) noexcept { m_sceneID = sceneID; }
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constexpr void SetLayerID(const unsigned int layerID) noexcept { m_layerID = layerID; }
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private:
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int m_sceneID;
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@@ -90,14 +90,14 @@ private:
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struct LWOZONEID {
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public:
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const LWOMAPID& GetMapID() const { return m_MapID; }
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const LWOINSTANCEID& GetInstanceID() const { return m_InstanceID; }
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||||
const LWOCLONEID& GetCloneID() const { return m_CloneID; }
|
||||
constexpr const LWOMAPID& GetMapID() const noexcept { return m_MapID; }
|
||||
constexpr const LWOINSTANCEID& GetInstanceID() const noexcept { return m_InstanceID; }
|
||||
constexpr const LWOCLONEID& GetCloneID() const noexcept { return m_CloneID; }
|
||||
|
||||
//In order: def constr, constr, assign op
|
||||
LWOZONEID() { m_MapID = LWOMAPID_INVALID; m_InstanceID = LWOINSTANCEID_INVALID; m_CloneID = LWOCLONEID_INVALID; }
|
||||
LWOZONEID(const LWOMAPID& mapID, const LWOINSTANCEID& instanceID, const LWOCLONEID& cloneID) { m_MapID = mapID; m_InstanceID = instanceID; m_CloneID = cloneID; }
|
||||
LWOZONEID(const LWOZONEID& replacement) { *this = replacement; }
|
||||
constexpr LWOZONEID() noexcept { m_MapID = LWOMAPID_INVALID; m_InstanceID = LWOINSTANCEID_INVALID; m_CloneID = LWOCLONEID_INVALID; }
|
||||
constexpr LWOZONEID(const LWOMAPID& mapID, const LWOINSTANCEID& instanceID, const LWOCLONEID& cloneID) noexcept { m_MapID = mapID; m_InstanceID = instanceID; m_CloneID = cloneID; }
|
||||
constexpr LWOZONEID(const LWOZONEID& replacement) noexcept { *this = replacement; }
|
||||
|
||||
private:
|
||||
LWOMAPID m_MapID; //1000 for VE, 1100 for AG, etc...
|
||||
@@ -105,20 +105,20 @@ private:
|
||||
LWOCLONEID m_CloneID; //To differentiate between "your property" and "my property". Always 0 for non-prop worlds.
|
||||
};
|
||||
|
||||
const LWOSCENEID LWOSCENEID_INVALID = -1;
|
||||
constexpr LWOSCENEID LWOSCENEID_INVALID = -1;
|
||||
|
||||
struct LWONameValue {
|
||||
uint32_t length = 0; //!< The length of the name
|
||||
std::u16string name; //!< The name
|
||||
|
||||
LWONameValue(void) {}
|
||||
LWONameValue() = default;
|
||||
|
||||
LWONameValue(const std::u16string& name) {
|
||||
this->name = name;
|
||||
this->length = static_cast<uint32_t>(name.length());
|
||||
}
|
||||
|
||||
~LWONameValue(void) {}
|
||||
~LWONameValue() = default;
|
||||
};
|
||||
|
||||
struct FriendData {
|
||||
|
Reference in New Issue
Block a user