Merge branch 'main' into 985

This commit is contained in:
David Markowitz
2023-11-21 18:11:46 -08:00
36 changed files with 287 additions and 101 deletions

View File

@@ -37,6 +37,7 @@
#include "CDPropertyTemplateTable.h"
#include "CDFeatureGatingTable.h"
#include "CDRailActivatorComponent.h"
#include "CDRewardCodesTable.h"
// Uncomment this to cache the full cdclient database into memory. This will make the server load faster, but will use more memory.
// A vanilla CDClient takes about 46MB of memory + the regular world data.
@@ -82,6 +83,7 @@ CDClientManager::CDClientManager() {
CDRailActivatorComponentTable::Instance().LoadValuesFromDatabase();
CDRarityTableTable::Instance().LoadValuesFromDatabase();
CDRebuildComponentTable::Instance().LoadValuesFromDatabase();
CDRewardCodesTable::Instance().LoadValuesFromDatabase();
CDRewardsTable::Instance().LoadValuesFromDatabase();
CDScriptComponentTable::Instance().LoadValuesFromDatabase();
CDSkillBehaviorTable::Instance().LoadValuesFromDatabase();

View File

@@ -0,0 +1,47 @@
#include "CDRewardCodesTable.h"
void CDRewardCodesTable::LoadValuesFromDatabase() {
// First, get the size of the table
unsigned int size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM RewardCodes");
while (!tableSize.eof()) {
size = tableSize.getIntField(0, 0);
tableSize.nextRow();
}
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RewardCodes");
while (!tableData.eof()) {
CDRewardCode entry;
entry.id = tableData.getIntField("id", -1);
entry.code = tableData.getStringField("code", "");
entry.attachmentLOT = tableData.getIntField("attachmentLOT", -1);
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1));
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", ""));
this->entries.push_back(entry);
tableData.nextRow();
}
}
LOT CDRewardCodesTable::GetAttachmentLOT(uint32_t rewardCodeId) const {
for (auto const &entry : this->entries){
if (rewardCodeId == entry.id) return entry.attachmentLOT;
}
return LOT_NULL;
}
uint32_t CDRewardCodesTable::GetCodeID(std::string code) const {
for (auto const &entry : this->entries){
if (code == entry.code) return entry.id;
}
return -1;
}

View File

@@ -0,0 +1,25 @@
#pragma once
// Custom Classes
#include "CDTable.h"
struct CDRewardCode {
uint32_t id;
std::string code;
LOT attachmentLOT;
UNUSED(uint32_t locStatus);
UNUSED(std::string gate_version);
};
class CDRewardCodesTable : public CDTable<CDRewardCodesTable> {
private:
std::vector<CDRewardCode> entries;
public:
void LoadValuesFromDatabase();
const std::vector<CDRewardCode>& GetEntries() const;
LOT GetAttachmentLOT(uint32_t rewardCodeId) const;
uint32_t GetCodeID(std::string code) const;
};

View File

@@ -8,6 +8,7 @@
#include <string>
#include <vector>
#include <map>
#include <cstdint>
// CPPLinq
#ifdef _WIN32

View File

@@ -31,6 +31,7 @@ set(DDATABASE_CDCLIENTDATABASE_CDCLIENTTABLES_SOURCES "CDActivitiesTable.cpp"
"CDRailActivatorComponent.cpp"
"CDRarityTableTable.cpp"
"CDRebuildComponentTable.cpp"
"CDRewardCodesTable.cpp"
"CDRewardsTable.cpp"
"CDScriptComponentTable.cpp"
"CDSkillBehaviorTable.cpp"

View File

@@ -22,6 +22,7 @@
#include "IAccounts.h"
#include "IActivityLog.h"
#include "IIgnoreList.h"
#include "IAccountsRewardCodes.h"
namespace sql {
class Statement;
@@ -39,7 +40,7 @@ class GameDatabase :
public IMail, public ICommandLog, public IPlayerCheatDetections, public IBugReports,
public IPropertyContents, public IProperty, public IPetNames, public ICharXml,
public IMigrationHistory, public IUgc, public IFriends, public ICharInfo,
public IAccounts, public IActivityLog, public IIgnoreList {
public IAccounts, public IActivityLog, public IAccountsRewardCodes, public IIgnoreList {
public:
virtual ~GameDatabase() = default;
// TODO: These should be made private.

View File

@@ -0,0 +1,13 @@
#ifndef __IACCOUNTSREWARDCODES__H__
#define __IACCOUNTSREWARDCODES__H__
#include <cstdint>
#include <vector>
class IAccountsRewardCodes {
public:
virtual void InsertRewardCode(const uint32_t account_id, const uint32_t reward_code) = 0;
virtual std::vector<uint32_t> GetRewardCodesByAccountID(const uint32_t account_id) = 0;
};
#endif //!__IACCOUNTSREWARDCODES__H__

View File

@@ -106,6 +106,8 @@ public:
void AddIgnore(const uint32_t playerId, const uint32_t ignoredPlayerId) override;
void RemoveIgnore(const uint32_t playerId, const uint32_t ignoredPlayerId) override;
std::vector<IIgnoreList::Info> GetIgnoreList(const uint32_t playerId) override;
void InsertRewardCode(const uint32_t account_id, const uint32_t reward_code) override;
std::vector<uint32_t> GetRewardCodesByAccountID(const uint32_t account_id) override;
private:
// Generic query functions that can be used for any query.

View File

@@ -0,0 +1,17 @@
#include "MySQLDatabase.h"
void MySQLDatabase::InsertRewardCode(const uint32_t account_id, const uint32_t reward_code) {
ExecuteInsert("INSERT IGNORE INTO accounts_rewardcodes (account_id, rewardcode) VALUES (?, ?);", account_id, reward_code);
}
std::vector<uint32_t> MySQLDatabase::GetRewardCodesByAccountID(const uint32_t account_id) {
auto result = ExecuteSelect("SELECT rewardcode FROM accounts_rewardcodes WHERE account_id = ?;", account_id);
std::vector<uint32_t> toReturn;
toReturn.reserve(result->rowsCount());
while (result->next()) {
toReturn.push_back(result->getUInt("rewardcode"));
}
return toReturn;
}

View File

@@ -1,5 +1,6 @@
set(DDATABASES_DATABASES_MYSQL_TABLES_SOURCES
"Accounts.cpp"
"AccountsRewardCodes.cpp"
"ActivityLog.cpp"
"BugReports.cpp"
"CharInfo.cpp"