Correct column order

This commit is contained in:
David Markowitz
2023-05-09 22:21:41 -07:00
parent 3448426caf
commit 4dba8d9225
5 changed files with 7 additions and 6 deletions

View File

@@ -565,6 +565,7 @@ void SGCannon::StopGame(Entity* self, bool cancel) {
LootGenerator::Instance().GiveActivityLoot(player, self, GetGameID(self), self->GetVar<uint32_t>(TotalScoreVariable));
StopActivity(self, player->GetObjectID(), self->GetVar<uint32_t>(TotalScoreVariable), self->GetVar<uint32_t>(MaxStreakVariable), percentage);
SaveScore(self, player->GetObjectID(), self->GetVar<uint32_t>(TotalScoreVariable), percentage, self->GetVar<uint32_t>(MaxStreakVariable));
self->SetNetworkVar<bool>(AudioFinalWaveDoneVariable, true);
// Give the player the model rewards they earned