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add rotation behavior logic (not working correctly for multiple axes)
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@@ -59,7 +59,7 @@ constexpr LWOINSTANCEID LWOINSTANCEID_INVALID = -1; //!< Invalid LWOINSTANCEID
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constexpr LWOMAPID LWOMAPID_INVALID = -1; //!< Invalid LWOMAPID
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constexpr uint64_t LWOZONEID_INVALID = 0; //!< Invalid LWOZONEID
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constexpr float PI = 3.14159f;
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constexpr float PI = 3.14159265358979323846264338327950288f;
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//============ STRUCTS ==============
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