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remove logs
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@ -36,7 +36,6 @@ void VanityUtilities::SpawnVanity() {
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for (auto& npc : m_NPCs) {
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if (npc.m_ID == LWOOBJID_EMPTY) continue;
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if (npc.m_LOT == 176){
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LOG("Removing spawner %llu", npc.m_ID);
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Game::zoneManager->RemoveSpawner(npc.m_ID);
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} else{
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auto* entity = Game::entityManager->GetEntity(npc.m_ID);
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@ -194,7 +193,6 @@ LWOOBJID VanityUtilities::SpawnSpawner(LOT lot, const NiPoint3& position, const
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obj.rotation = rotation;
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obj.settings = ldf;
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Level::MakeSpawner(obj);
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LOG("created spawner %llu", obj.id);
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return obj.id;
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}
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