mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-12-12 02:58:32 +00:00
fix: racing meta missions and undefined behavior in mission progression
Tested that missions can still be completed Tested that racing meta tasks are now actually possible TODO: Tested that old characters with incomplete meta missions are brought up to speed with their current progress
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@@ -407,9 +407,7 @@ void Mission::Catchup() {
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task->Progress(target);
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}
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}
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}
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if (type == eMissionTaskType::PLAYER_FLAG) {
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} else if (type == eMissionTaskType::PLAYER_FLAG) {
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for (int32_t target : task->GetAllTargets()) {
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const auto flag = GetCharacter()->GetPlayerFlag(target);
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@@ -423,6 +421,24 @@ void Mission::Catchup() {
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break;
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}
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}
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} else if (type == eMissionTaskType::RACING) {
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// check if its a racing meta task ("4") and then set its progress to the current completed missions in all tasks
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const auto& clientInfo = task->GetClientInfo();
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if (clientInfo.taskParam1.starts_with("4")) {
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// Each target is racing mission that needs to be completed.
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// If its completed, progress the meta task by 1.
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// at the end set the task progress to avoid sending excess msgs across the wire
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uint32_t progress = 0;
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for (const auto& target : task->GetAllTargets()) {
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if (target == 0) continue;
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auto* racingMission = m_MissionComponent->GetMission(target);
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if (racingMission != nullptr && racingMission->IsComplete()) {
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progress++;
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}
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}
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task->SetProgress(progress);
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}
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}
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}
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}
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@@ -92,7 +92,7 @@ PrerequisiteExpression::PrerequisiteExpression(const std::string& str) {
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}
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bool PrerequisiteExpression::Execute(const std::unordered_map<uint32_t, Mission*>& missions) const {
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bool PrerequisiteExpression::Execute(const std::map<uint32_t, Mission*>& missions) const {
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auto a = this->a == 0;
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auto b = this->b == nullptr;
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@@ -129,7 +129,7 @@ PrerequisiteExpression::~PrerequisiteExpression() {
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}
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bool MissionPrerequisites::CanAccept(const uint32_t missionId, const std::unordered_map<uint32_t, Mission*>& missions) {
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bool MissionPrerequisites::CanAccept(const uint32_t missionId, const std::map<uint32_t, Mission*>& missions) {
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const auto& missionIndex = missions.find(missionId);
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if (missionIndex != missions.end()) {
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@@ -155,7 +155,7 @@ bool MissionPrerequisites::CanAccept(const uint32_t missionId, const std::unorde
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return CheckPrerequisites(missionId, missions);
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}
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bool MissionPrerequisites::CheckPrerequisites(uint32_t missionId, const std::unordered_map<uint32_t, Mission*>& missions) {
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bool MissionPrerequisites::CheckPrerequisites(uint32_t missionId, const std::map<uint32_t, Mission*>& missions) {
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const auto& index = expressions.find(missionId);
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if (index != expressions.end()) {
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return index->second->Execute(missions);
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@@ -21,7 +21,7 @@ public:
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* @param missions the list of missions to check the prerequisites against (f.e. whether they're completed)
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* @return whether or not all the prerequisites are met
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*/
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bool Execute(const std::unordered_map<uint32_t, Mission*>& missions) const;
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bool Execute(const std::map<uint32_t, Mission*>& missions) const;
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explicit PrerequisiteExpression(const std::string& str);
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~PrerequisiteExpression();
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@@ -40,7 +40,7 @@ public:
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* @param missions the mission inventory to check the prerequisites against
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* @return whether or not the mission identified by the specified ID can be accepted
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*/
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static bool CanAccept(uint32_t missionId, const std::unordered_map<uint32_t, Mission*>& missions);
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static bool CanAccept(uint32_t missionId, const std::map<uint32_t, Mission*>& missions);
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private:
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/**
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@@ -54,5 +54,5 @@ private:
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* @param missions the mission inventory to check the prerequisites against
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* @return whether or not the mission identified by the specified ID can be accepted
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*/
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static bool CheckPrerequisites(uint32_t missionId, const std::unordered_map<uint32_t, Mission*>& missions);
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static bool CheckPrerequisites(uint32_t missionId, const std::map<uint32_t, Mission*>& missions);
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};
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