Add support for packed clients (#802)

* First iteration of pack reader and interface

* Fix memory leak and remove logs

* Complete packed asset interface and begin on file loading replacement

* Implement proper BinaryIO error

* Improve AssetMemoryBuffer for reading and implement more reading

* Repair more file loading code and improve how navmeshes are loaded

* Missing checks implementation

* Revert addition of Manifest class and migration changes

* Resolved all feedback.
This commit is contained in:
Jett
2022-11-01 18:21:26 +00:00
committed by GitHub
parent 971e0fb3b6
commit 4a6f3e44ee
28 changed files with 690 additions and 81 deletions

View File

@@ -225,9 +225,9 @@ private:
std::map<LWOSCENEID, uint32_t, mapCompareLwoSceneIDs> m_MapRevisions; //rhs is the revision!
//private ("helper") functions:
void LoadScene(std::ifstream& file);
void LoadScene(std::istream& file);
std::vector<LUTriggers::Trigger*> LoadLUTriggers(std::string triggerFile, LWOSCENEID sceneID);
void LoadSceneTransition(std::ifstream& file);
SceneTransitionInfo LoadSceneTransitionInfo(std::ifstream& file);
void LoadPath(std::ifstream& file);
void LoadSceneTransition(std::istream& file);
SceneTransitionInfo LoadSceneTransitionInfo(std::istream& file);
void LoadPath(std::istream& file);
};