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chore: Assorted pet improvements (#1402)
* Assorted pet improvements * remove unecessary include * updates to address some feedback * fixed database code for testing * Removed reference member (for now) * Removed cmake flag
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@@ -4,6 +4,7 @@
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#include "Game.h"
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#include "Logger.h"
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#include "dServer.h"
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#include "CDClientManager.h"
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#include "EntityInfo.h"
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#include "EntityManager.h"
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#include "dConfig.h"
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@@ -33,6 +34,9 @@ protected:
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Game::server = new dServerMock();
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Game::config = new dConfig("worldconfig.ini");
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Game::entityManager = new EntityManager();
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// Create a CDClientManager instance and load from defaults
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CDClientManager::Instance().LoadValuesFromDefaults();
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}
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void TearDownDependencies() {
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