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fix spawners and cleanup
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@@ -42,8 +42,7 @@ public:
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const NiPoint3& position,
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const NiQuaternion& rotation,
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const std::vector<LOT>& inventory,
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const std::vector<LDFBaseData*>& ldf,
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const LWOOBJID ID = LWOOBJID_EMPTY
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const std::vector<LDFBaseData*>& ldf
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);
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static Spawner* SpawnSpawner(
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