feat: add messaging system for manager and add example usage to Loot (#1837)

tested that loot still drops at the entities position
This commit is contained in:
David Markowitz
2025-06-29 00:22:41 -07:00
committed by GitHub
parent c697f8ad97
commit 48510b7315
22 changed files with 62 additions and 32 deletions

View File

@@ -45,7 +45,7 @@ BootyDigServer::OnFireEventServerSide(Entity* self, Entity* sender, std::string
if (renderComponent != nullptr)
renderComponent->PlayEffect(7730, u"cast", "bootyshine");
Loot::DropLoot(player, self, 231, 75, 75);
Loot::DropLoot(player, self->GetObjectID(), 231, 75, 75);
}
}
} else if (args == "ChestDead") {