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fix: adding custom behaviors (#1969)
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@@ -98,6 +98,8 @@ public:
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return msg.GetNeedsNewBehaviorID();
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};
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void ProgressAddBehaviorMission(Entity& playerEntity);
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void AddBehavior(AddMessage& msg);
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void RemoveBehavior(MoveToInventoryMessage& msg, const bool keepItem);
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