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Condense frame rates
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@@ -160,7 +160,7 @@ int main(int argc, char** argv) {
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} else framesSinceLastSQLPing++;
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//Sleep our thread since auth can afford to.
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t += std::chrono::milliseconds(mediumFramerate); //Chat can run at a lower "fps"
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t += std::chrono::milliseconds(mediumFrameDelta); //Chat can run at a lower "fps"
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std::this_thread::sleep_until(t);
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}
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