mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-10 01:18:07 +00:00
more worky
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@@ -721,6 +721,10 @@ void ChatPacketHandler::HandleGuildLeave(Packet* packet){
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Game::logger->Log("ChatPacketHandler", "HandleGuildLeave %llu", playerID);
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}
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void ChatPacketHandler::HandleGuildGetAll(Packet* packet){
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}
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void ChatPacketHandler::SendTeamInvite(PlayerData* receiver, PlayerData* sender) {
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CBITSTREAM;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
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@@ -24,6 +24,8 @@ namespace ChatPacketHandler {
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void HandleTeamStatusRequest(Packet* packet);
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void HandleGuildLeave(Packet* packet);
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void HandleGuildGetAll(Packet* packet);
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void SendTeamInvite(PlayerData* receiver, PlayerData* sender);
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void SendTeamInviteConfirm(PlayerData* receiver, bool bLeaderIsFreeTrial, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, uint8_t ucResponseCode, std::u16string wsLeaderName);
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@@ -304,11 +304,11 @@ void HandlePacket(Packet* packet) {
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// Guild messages
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case eChatMessageType::GUILD_CREATE:
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Game::logger->Log("ChatServer", "GUILD_CREATE");
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LOG("GUILD_CREATE");
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break;
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case eChatMessageType::GUILD_INVITE_RESPONSE:
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Game::logger->Log("ChatServer", "GUILD_INVITE_RESPONSE");
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LOG("GUILD_INVITE_RESPONSE");
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break;
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case eChatMessageType::GUILD_LEAVE:
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@@ -316,15 +316,15 @@ void HandlePacket(Packet* packet) {
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break;
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case eChatMessageType::GUILD_KICK:
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Game::logger->Log("ChatServer", "GUILD_KICK");
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LOG("GUILD_KICK");
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break;
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case eChatMessageType::GUILD_GET_STATUS:
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Game::logger->Log("ChatServer", "GUILD_GET_STATUS");
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LOG("GUILD_GET_STATUS");
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break;
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case eChatMessageType::GUILD_GET_ALL:
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Game::logger->Log("ChatServer", "GUILD_GET_ALL");
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LOG("GUILD_GET_ALL");
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break;
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default:
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