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initial implementation
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@@ -8,7 +8,7 @@
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#include "Game.h"
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#include "MessageType/Game.h"
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#include "MessageType/World.h"
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#include "magic_enum.hpp"
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#include <magic_enum/magic_enum.hpp>
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#define ENUM_EQ(e, y, z)\
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LOG("%s %s", StringifiedEnum::ToString(static_cast<e>(y)).data(), #z);\
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