Add Animation Table logic

This commit is contained in:
David Markowitz
2023-03-26 03:09:04 -07:00
parent 1e4e1b914c
commit 426bc963fe
40 changed files with 419 additions and 291 deletions

View File

@@ -12,7 +12,7 @@ struct CDLootMatrix {
unsigned int maxToDrop; //!< The maximum amount of loot from this matrix to drop
unsigned int id; //!< The ID of the Loot Matrix
unsigned int flagID; //!< ???
UNUSED_COLUMN(std::string gate_version); //!< The Gate Version
UNUSED(std::string gate_version); //!< The Gate Version
};
class CDLootMatrixTable : public CDTable<CDLootMatrixTable> {