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Update InterruptBehavior.cpp
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@ -46,8 +46,6 @@ void InterruptBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitS
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if (target == nullptr) return;
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if (target->GetLOT() == 1) return;
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auto* skillComponent = target->GetComponent<SkillComponent>();
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if (skillComponent == nullptr) return;
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@ -73,8 +71,6 @@ void InterruptBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* b
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if (target == nullptr) return;
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if (target->GetLOT() == 1) return;
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auto* skillComponent = target->GetComponent<SkillComponent>();
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if (skillComponent == nullptr) return;
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