squash commits (#1479)

This commit is contained in:
jadebenn
2024-02-27 01:29:51 -06:00
committed by GitHub
parent b261e63233
commit 424d54b98c
43 changed files with 132 additions and 130 deletions

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@@ -61,7 +61,7 @@ public:
* @param args the arguments of the message to be deserialized
*/
template<typename Msg>
void HandleControlBehaviorsMsg(AMFArrayValue* args) {
void HandleControlBehaviorsMsg(const AMFArrayValue& args) {
static_assert(std::is_base_of_v<BehaviorMessageBase, Msg>, "Msg must be a BehaviorMessageBase");
Msg msg(args);
for (auto& behavior : m_Behaviors) {

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@@ -2489,23 +2489,24 @@ void GameMessages::SendUnSmash(Entity* entity, LWOOBJID builderID, float duratio
void GameMessages::HandleControlBehaviors(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr) {
AMFDeserialize reader;
std::unique_ptr<AMFBaseValue> amfArguments(reader.Read(inStream));
std::unique_ptr<AMFArrayValue> amfArguments{ static_cast<AMFArrayValue*>(reader.Read(inStream)) };
if (amfArguments->GetValueType() != eAmf::Array) return;
uint32_t commandLength{};
inStream.Read(commandLength);
std::string command;
for (uint32_t i = 0; i < commandLength; i++) {
command.reserve(commandLength);
for (uint32_t i = 0; i < commandLength; ++i) {
unsigned char character;
inStream.Read(character);
command.push_back(character);
}
auto owner = PropertyManagementComponent::Instance()->GetOwner();
auto* const owner = PropertyManagementComponent::Instance()->GetOwner();
if (!owner) return;
ControlBehaviors::Instance().ProcessCommand(entity, static_cast<AMFArrayValue*>(amfArguments.get()), command, owner);
ControlBehaviors::Instance().ProcessCommand(entity, *amfArguments, command, owner);
}
void GameMessages::HandleBBBSaveRequest(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr) {

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@@ -1,8 +1,8 @@
#include "Action.h"
#include "Amf3.h"
Action::Action(const AMFArrayValue* arguments) {
for (const auto& [paramName, paramValue] : arguments->GetAssociative()) {
Action::Action(const AMFArrayValue& arguments) {
for (const auto& [paramName, paramValue] : arguments.GetAssociative()) {
if (paramName == "Type") {
if (paramValue->GetValueType() != eAmf::String) continue;
m_Type = static_cast<AMFStringValue*>(paramValue)->GetValue();

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@@ -12,7 +12,7 @@ class AMFArrayValue;
class Action {
public:
Action() = default;
Action(const AMFArrayValue* arguments);
Action(const AMFArrayValue& arguments);
[[nodiscard]] const std::string& GetType() const { return m_Type; };
[[nodiscard]] const std::string& GetValueParameterName() const { return m_ValueParameterName; };
[[nodiscard]] const std::string& GetValueParameterString() const { return m_ValueParameterString; };

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@@ -4,20 +4,20 @@
#include "Amf3.h"
ActionContext::ActionContext(const AMFArrayValue* arguments, const std::string& customStateKey, const std::string& customStripKey)
ActionContext::ActionContext(const AMFArrayValue& arguments, const std::string& customStateKey, const std::string& customStripKey)
: m_StripId{ GetStripIdFromArgument(arguments, customStripKey) }
, m_StateId{ GetBehaviorStateFromArgument(arguments, customStateKey) } {
}
BehaviorState ActionContext::GetBehaviorStateFromArgument(const AMFArrayValue* arguments, const std::string& key) const {
const auto* const stateIDValue = arguments->Get<double>(key);
BehaviorState ActionContext::GetBehaviorStateFromArgument(const AMFArrayValue& arguments, const std::string& key) const {
const auto* const stateIDValue = arguments.Get<double>(key);
if (!stateIDValue) throw std::invalid_argument("Unable to find behavior state from argument \"" + key + "\"");
return static_cast<BehaviorState>(stateIDValue->GetValue());
}
StripId ActionContext::GetStripIdFromArgument(const AMFArrayValue* arguments, const std::string& key) const {
const auto* const stripIdValue = arguments->Get<double>(key);
StripId ActionContext::GetStripIdFromArgument(const AMFArrayValue& arguments, const std::string& key) const {
const auto* const stripIdValue = arguments.Get<double>(key);
if (!stripIdValue) throw std::invalid_argument("Unable to find strip ID from argument \"" + key + "\"");
return static_cast<StripId>(stripIdValue->GetValue());

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@@ -13,13 +13,13 @@ class AMFArrayValue;
class ActionContext {
public:
ActionContext() noexcept = default;
ActionContext(const AMFArrayValue* arguments, const std::string& customStateKey = "stateID", const std::string& customStripKey = "stripID");
ActionContext(const AMFArrayValue& arguments, const std::string& customStateKey = "stateID", const std::string& customStripKey = "stripID");
[[nodiscard]] StripId GetStripId() const noexcept { return m_StripId; };
[[nodiscard]] BehaviorState GetStateId() const noexcept { return m_StateId; };
private:
[[nodiscard]] BehaviorState GetBehaviorStateFromArgument(const AMFArrayValue* arguments, const std::string& key) const;
[[nodiscard]] StripId GetStripIdFromArgument(const AMFArrayValue* arguments, const std::string& key) const;
[[nodiscard]] BehaviorState GetBehaviorStateFromArgument(const AMFArrayValue& arguments, const std::string& key) const;
[[nodiscard]] StripId GetStripIdFromArgument(const AMFArrayValue& arguments, const std::string& key) const;
StripId m_StripId{ 0 };
BehaviorState m_StateId{ BehaviorState::HOME_STATE };
};

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@@ -1,14 +1,14 @@
#include "AddActionMessage.h"
AddActionMessage::AddActionMessage(const AMFArrayValue* arguments)
AddActionMessage::AddActionMessage(const AMFArrayValue& arguments)
: BehaviorMessageBase{ arguments }
, m_ActionIndex{ GetActionIndexFromArgument(arguments) }
, m_ActionContext{ arguments } {
const auto* const actionValue = arguments->GetArray("action");
const auto* const actionValue = arguments.GetArray("action");
if (!actionValue) return;
m_Action = Action{ actionValue };
m_Action = Action{ *actionValue };
LOG_DEBUG("actionIndex %i stripId %i stateId %i type %s valueParameterName %s valueParameterString %s valueParameterDouble %f m_BehaviorId %i", m_ActionIndex, m_ActionContext.GetStripId(), m_ActionContext.GetStateId(), m_Action.GetType().c_str(), m_Action.GetValueParameterName().c_str(), m_Action.GetValueParameterString().c_str(), m_Action.GetValueParameterDouble(), m_BehaviorId);
}

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@@ -13,7 +13,7 @@ class AMFArrayValue;
*/
class AddActionMessage : public BehaviorMessageBase {
public:
AddActionMessage(const AMFArrayValue* arguments);
AddActionMessage(const AMFArrayValue& arguments);
[[nodiscard]] int32_t GetActionIndex() const noexcept { return m_ActionIndex; };

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@@ -1,7 +1,7 @@
#include "AddMessage.h"
AddMessage::AddMessage(const AMFArrayValue* arguments) : BehaviorMessageBase{ arguments } {
const auto* const behaviorIndexValue = arguments->Get<double>("BehaviorIndex");
AddMessage::AddMessage(const AMFArrayValue& arguments) : BehaviorMessageBase{ arguments } {
const auto* const behaviorIndexValue = arguments.Get<double>("BehaviorIndex");
if (!behaviorIndexValue) return;
m_BehaviorIndex = static_cast<uint32_t>(behaviorIndexValue->GetValue());

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@@ -9,7 +9,7 @@
*/
class AddMessage : public BehaviorMessageBase {
public:
AddMessage(const AMFArrayValue* arguments);
AddMessage(const AMFArrayValue& arguments);
[[nodiscard]] uint32_t GetBehaviorIndex() const noexcept { return m_BehaviorIndex; };
private:

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@@ -2,22 +2,22 @@
#include "Action.h"
AddStripMessage::AddStripMessage(const AMFArrayValue* arguments)
AddStripMessage::AddStripMessage(const AMFArrayValue& arguments)
: BehaviorMessageBase{ arguments }
, m_Position{ arguments }
, m_ActionContext{ arguments } {
const auto* const strip = arguments->GetArray("strip");
const auto* const strip = arguments.GetArray("strip");
if (!strip) return;
const auto* const actions = strip->GetArray("actions");
if (!actions) return;
for (uint32_t actionNumber = 0; actionNumber < actions->GetDense().size(); actionNumber++) {
for (size_t actionNumber = 0; actionNumber < actions->GetDense().size(); ++actionNumber) {
const auto* const actionValue = actions->GetArray(actionNumber);
if (!actionValue) continue;
m_ActionsToAdd.emplace_back(actionValue);
m_ActionsToAdd.emplace_back(*actionValue);
LOG_DEBUG("xPosition %f yPosition %f stripId %i stateId %i behaviorId %i t %s valueParameterName %s valueParameterString %s valueParameterDouble %f", m_Position.GetX(), m_Position.GetY(), m_ActionContext.GetStripId(), m_ActionContext.GetStateId(), m_BehaviorId, m_ActionsToAdd.back().GetType().c_str(), m_ActionsToAdd.back().GetValueParameterName().c_str(), m_ActionsToAdd.back().GetValueParameterString().c_str(), m_ActionsToAdd.back().GetValueParameterDouble());
}

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@@ -18,7 +18,7 @@ class AMFArrayValue;
*/
class AddStripMessage : public BehaviorMessageBase {
public:
AddStripMessage(const AMFArrayValue* arguments);
AddStripMessage(const AMFArrayValue& arguments);
[[nodiscard]] const StripUiPosition& GetPosition() const noexcept { return m_Position; }

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@@ -4,23 +4,23 @@
#include "BehaviorStates.h"
#include "dCommonVars.h"
int32_t BehaviorMessageBase::GetBehaviorIdFromArgument(const AMFArrayValue* arguments) {
int32_t BehaviorMessageBase::GetBehaviorIdFromArgument(const AMFArrayValue& arguments) {
static constexpr const char* key = "BehaviorID";
const auto* const behaviorIDValue = arguments->Get<std::string>(key);
const auto* const behaviorIDValue = arguments.Get<std::string>(key);
int32_t behaviorId = DefaultBehaviorId;
if (behaviorIDValue && behaviorIDValue->GetValueType() == eAmf::String) {
behaviorId =
GeneralUtils::TryParse<int32_t>(behaviorIDValue->GetValue()).value_or(behaviorId);
} else if (arguments->Get(key) && arguments->Get(key)->GetValueType() != eAmf::Undefined) {
} else if (arguments.Get(key) && arguments.Get(key)->GetValueType() != eAmf::Undefined) {
throw std::invalid_argument("Unable to find behavior ID");
}
return behaviorId;
}
int32_t BehaviorMessageBase::GetActionIndexFromArgument(const AMFArrayValue* arguments, const std::string& keyName) const {
const auto* const actionIndexAmf = arguments->Get<double>(keyName);
int32_t BehaviorMessageBase::GetActionIndexFromArgument(const AMFArrayValue& arguments, const std::string& keyName) const {
const auto* const actionIndexAmf = arguments.Get<double>(keyName);
if (!actionIndexAmf) throw std::invalid_argument("Unable to find actionIndex");
return static_cast<int32_t>(actionIndexAmf->GetValue());

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@@ -16,13 +16,13 @@ enum class BehaviorState : uint32_t;
class BehaviorMessageBase {
public:
static constexpr int32_t DefaultBehaviorId{ -1 };
BehaviorMessageBase(const AMFArrayValue* arguments) : m_BehaviorId{ GetBehaviorIdFromArgument(arguments) } {}
BehaviorMessageBase(const AMFArrayValue& arguments) : m_BehaviorId{ GetBehaviorIdFromArgument(arguments) } {}
[[nodiscard]] int32_t GetBehaviorId() const noexcept { return m_BehaviorId; }
[[nodiscard]] bool IsDefaultBehaviorId() const noexcept { return m_BehaviorId == DefaultBehaviorId; }
protected:
[[nodiscard]] int32_t GetBehaviorIdFromArgument(const AMFArrayValue* arguments);
[[nodiscard]] int32_t GetActionIndexFromArgument(const AMFArrayValue* arguments, const std::string& keyName = "actionIndex") const;
[[nodiscard]] int32_t GetBehaviorIdFromArgument(const AMFArrayValue& arguments);
[[nodiscard]] int32_t GetActionIndexFromArgument(const AMFArrayValue& arguments, const std::string& keyName = "actionIndex") const;
int32_t m_BehaviorId{ DefaultBehaviorId };
};

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@@ -1,6 +1,6 @@
#include "MergeStripsMessage.h"
MergeStripsMessage::MergeStripsMessage(const AMFArrayValue* arguments)
MergeStripsMessage::MergeStripsMessage(const AMFArrayValue& arguments)
: BehaviorMessageBase{ arguments }
, m_DstActionIndex{ GetActionIndexFromArgument(arguments, "dstActionIndex") }
, m_SourceActionContext{ arguments, "srcStateID", "srcStripID" }

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@@ -13,7 +13,7 @@ class AMFArrayValue;
*/
class MergeStripsMessage : public BehaviorMessageBase {
public:
MergeStripsMessage(const AMFArrayValue* arguments);
MergeStripsMessage(const AMFArrayValue& arguments);
[[nodiscard]] int32_t GetDstActionIndex() const noexcept { return m_DstActionIndex; }

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@@ -1,6 +1,6 @@
#include "MigrateActionsMessage.h"
MigrateActionsMessage::MigrateActionsMessage(const AMFArrayValue* arguments)
MigrateActionsMessage::MigrateActionsMessage(const AMFArrayValue& arguments)
: BehaviorMessageBase{ arguments }
, m_SrcActionIndex{ GetActionIndexFromArgument(arguments, "srcActionIndex") }
, m_DstActionIndex{ GetActionIndexFromArgument(arguments, "dstActionIndex") }

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@@ -13,7 +13,7 @@ class AMFArrayValue;
*/
class MigrateActionsMessage : public BehaviorMessageBase {
public:
MigrateActionsMessage(const AMFArrayValue* arguments);
MigrateActionsMessage(const AMFArrayValue& arguments);
[[nodiscard]] int32_t GetSrcActionIndex() const noexcept { return m_SrcActionIndex; }

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@@ -1,7 +1,7 @@
#include "MoveToInventoryMessage.h"
MoveToInventoryMessage::MoveToInventoryMessage(const AMFArrayValue* arguments) : BehaviorMessageBase{ arguments } {
const auto* const behaviorIndexValue = arguments->Get<double>("BehaviorIndex");
MoveToInventoryMessage::MoveToInventoryMessage(const AMFArrayValue& arguments) : BehaviorMessageBase{ arguments } {
const auto* const behaviorIndexValue = arguments.Get<double>("BehaviorIndex");
if (!behaviorIndexValue) return;
m_BehaviorIndex = static_cast<uint32_t>(behaviorIndexValue->GetValue());

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@@ -11,7 +11,7 @@ class AMFArrayValue;
#pragma warning("This Control Behavior Message does not have a test yet. Non-developers can ignore this warning.")
class MoveToInventoryMessage : public BehaviorMessageBase {
public:
MoveToInventoryMessage(const AMFArrayValue* arguments);
MoveToInventoryMessage(const AMFArrayValue& arguments);
[[nodiscard]] uint32_t GetBehaviorIndex() const noexcept { return m_BehaviorIndex; };
private:

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@@ -1,6 +1,6 @@
#include "RearrangeStripMessage.h"
RearrangeStripMessage::RearrangeStripMessage(const AMFArrayValue* arguments)
RearrangeStripMessage::RearrangeStripMessage(const AMFArrayValue& arguments)
: BehaviorMessageBase{ arguments }
, m_SrcActionIndex{ GetActionIndexFromArgument(arguments, "srcActionIndex") }
, m_DstActionIndex{ GetActionIndexFromArgument(arguments, "dstActionIndex") }

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@@ -10,7 +10,7 @@
*/
class RearrangeStripMessage : public BehaviorMessageBase {
public:
RearrangeStripMessage(const AMFArrayValue* arguments);
RearrangeStripMessage(const AMFArrayValue& arguments);
[[nodiscard]] int32_t GetSrcActionIndex() const noexcept { return m_SrcActionIndex; }
[[nodiscard]] int32_t GetDstActionIndex() const noexcept { return m_DstActionIndex; }

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@@ -1,6 +1,6 @@
#include "RemoveActionsMessage.h"
RemoveActionsMessage::RemoveActionsMessage(const AMFArrayValue* arguments)
RemoveActionsMessage::RemoveActionsMessage(const AMFArrayValue& arguments)
: BehaviorMessageBase{ arguments }
, m_ActionIndex{ GetActionIndexFromArgument(arguments) }
, m_ActionContext{ arguments } {

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@@ -12,7 +12,7 @@ class AMFArrayValue;
*/
class RemoveActionsMessage : public BehaviorMessageBase {
public:
RemoveActionsMessage(const AMFArrayValue* arguments);
RemoveActionsMessage(const AMFArrayValue& arguments);
[[nodiscard]] int32_t GetActionIndex() const noexcept { return m_ActionIndex; }

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@@ -1,6 +1,6 @@
#include "RemoveStripMessage.h"
RemoveStripMessage::RemoveStripMessage(const AMFArrayValue* arguments)
RemoveStripMessage::RemoveStripMessage(const AMFArrayValue& arguments)
: BehaviorMessageBase{ arguments }
, m_ActionContext{ arguments } {

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@@ -10,7 +10,7 @@
*/
class RemoveStripMessage : public BehaviorMessageBase {
public:
RemoveStripMessage(const AMFArrayValue* arguments);
RemoveStripMessage(const AMFArrayValue& arguments);
const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }

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@@ -1,7 +1,7 @@
#include "RenameMessage.h"
RenameMessage::RenameMessage(const AMFArrayValue* arguments) : BehaviorMessageBase{ arguments } {
const auto* const nameAmf = arguments->Get<std::string>("Name");
RenameMessage::RenameMessage(const AMFArrayValue& arguments) : BehaviorMessageBase{ arguments } {
const auto* const nameAmf = arguments.Get<std::string>("Name");
if (!nameAmf) return;
m_Name = nameAmf->GetValue();

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@@ -10,7 +10,7 @@ class AMFArrayValue;
*/
class RenameMessage : public BehaviorMessageBase {
public:
RenameMessage(const AMFArrayValue* arguments);
RenameMessage(const AMFArrayValue& arguments);
[[nodiscard]] const std::string& GetName() const { return m_Name; };
private:

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@@ -1,6 +1,6 @@
#include "SplitStripMessage.h"
SplitStripMessage::SplitStripMessage(const AMFArrayValue* arguments)
SplitStripMessage::SplitStripMessage(const AMFArrayValue& arguments)
: BehaviorMessageBase{ arguments }
, m_SrcActionIndex{ GetActionIndexFromArgument(arguments, "srcActionIndex") }
, m_SourceActionContext{ arguments, "srcStateID", "srcStripID" }

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@@ -14,7 +14,7 @@ class AMFArrayValue;
*/
class SplitStripMessage : public BehaviorMessageBase {
public:
SplitStripMessage(const AMFArrayValue* arguments);
SplitStripMessage(const AMFArrayValue& arguments);
[[nodiscard]] int32_t GetSrcActionIndex() const noexcept { return m_SrcActionIndex; }

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@@ -2,8 +2,8 @@
#include "Amf3.h"
StripUiPosition::StripUiPosition(const AMFArrayValue* arguments, const std::string& uiKeyName) {
const auto* const uiArray = arguments->GetArray(uiKeyName);
StripUiPosition::StripUiPosition(const AMFArrayValue& arguments, const std::string& uiKeyName) {
const auto* const uiArray = arguments.GetArray(uiKeyName);
if (!uiArray) return;
const auto* const xPositionValue = uiArray->Get<double>("x");

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@@ -10,7 +10,7 @@ class AMFArrayValue;
class StripUiPosition {
public:
StripUiPosition() noexcept = default;
StripUiPosition(const AMFArrayValue* arguments, const std::string& uiKeyName = "ui");
StripUiPosition(const AMFArrayValue& arguments, const std::string& uiKeyName = "ui");
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
[[nodiscard]] double GetX() const noexcept { return m_XPosition; }
[[nodiscard]] double GetY() const noexcept { return m_YPosition; }

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@@ -2,15 +2,15 @@
#include "Action.h"
UpdateActionMessage::UpdateActionMessage(const AMFArrayValue* arguments)
UpdateActionMessage::UpdateActionMessage(const AMFArrayValue& arguments)
: BehaviorMessageBase{ arguments }
, m_ActionIndex{ GetActionIndexFromArgument(arguments) }
, m_ActionContext{ arguments } {
const auto* const actionValue = arguments->GetArray("action");
const auto* const actionValue = arguments.GetArray("action");
if (!actionValue) return;
m_Action = Action{ actionValue };
m_Action = Action{ *actionValue };
LOG_DEBUG("type %s valueParameterName %s valueParameterString %s valueParameterDouble %f behaviorId %i actionIndex %i stripId %i stateId %i", m_Action.GetType().c_str(), m_Action.GetValueParameterName().c_str(), m_Action.GetValueParameterString().c_str(), m_Action.GetValueParameterDouble(), m_BehaviorId, m_ActionIndex, m_ActionContext.GetStripId(), m_ActionContext.GetStateId());
}

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@@ -13,7 +13,7 @@ class AMFArrayValue;
*/
class UpdateActionMessage : public BehaviorMessageBase {
public:
UpdateActionMessage(const AMFArrayValue* arguments);
UpdateActionMessage(const AMFArrayValue& arguments);
[[nodiscard]] int32_t GetActionIndex() const noexcept { return m_ActionIndex; }

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@@ -1,6 +1,6 @@
#include "UpdateStripUiMessage.h"
UpdateStripUiMessage::UpdateStripUiMessage(const AMFArrayValue* arguments)
UpdateStripUiMessage::UpdateStripUiMessage(const AMFArrayValue& arguments)
: BehaviorMessageBase{ arguments }
, m_Position{ arguments }
, m_ActionContext{ arguments } {

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@@ -13,7 +13,7 @@ class AMFArrayValue;
*/
class UpdateStripUiMessage : public BehaviorMessageBase {
public:
UpdateStripUiMessage(const AMFArrayValue* arguments);
UpdateStripUiMessage(const AMFArrayValue& arguments);
[[nodiscard]] const StripUiPosition& GetPosition() const noexcept { return m_Position; };

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@@ -71,7 +71,7 @@ void ControlBehaviors::SendBehaviorBlocksToClient(ControlBehaviorContext& contex
GameMessages::SendUIMessageServerToSingleClient(context.modelOwner, context.modelOwner->GetSystemAddress(), "UpdateBehaviorBlocks", behavior);
}
void ControlBehaviors::UpdateAction(const AMFArrayValue* arguments) {
void ControlBehaviors::UpdateAction(const AMFArrayValue& arguments) {
UpdateActionMessage updateActionMessage{ arguments };
auto blockDefinition = GetBlockInfo(updateActionMessage.GetAction().GetType());
@@ -95,8 +95,8 @@ void ControlBehaviors::UpdateAction(const AMFArrayValue* arguments) {
}
}
void ControlBehaviors::ProcessCommand(Entity* modelEntity, AMFArrayValue* arguments, std::string& command, Entity* modelOwner) {
if (!isInitialized || !modelEntity || !modelOwner || !arguments) return;
void ControlBehaviors::ProcessCommand(Entity* const modelEntity, const AMFArrayValue& arguments, const std::string& command, Entity* const modelOwner) {
if (!isInitialized || !modelEntity || !modelOwner) return;
auto* const modelComponent = modelEntity->GetComponent<ModelComponent>();
if (!modelComponent) return;
@@ -106,7 +106,7 @@ void ControlBehaviors::ProcessCommand(Entity* modelEntity, AMFArrayValue* argume
if (command == "sendBehaviorListToClient") {
SendBehaviorListToClient(context);
} else if (command == "modelTypeChanged") {
auto* const modelType = arguments->Get<double>("ModelType");
const auto* const modelType = arguments.Get<double>("ModelType");
if (!modelType) return;
modelEntity->SetVar<int>(u"modelType", modelType->GetValue());

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@@ -19,15 +19,15 @@ class SystemAddress;
typedef std::string BlockName; //! A block name
struct ControlBehaviorContext {
ControlBehaviorContext(AMFArrayValue* args, ModelComponent* modelComponent, Entity* modelOwner) noexcept
ControlBehaviorContext(const AMFArrayValue& args, ModelComponent* modelComponent, Entity* modelOwner) noexcept
: arguments{ args }, modelComponent{ modelComponent }, modelOwner{ modelOwner } {
};
operator bool() const {
return arguments != nullptr && modelComponent != nullptr && modelOwner != nullptr;
return modelComponent != nullptr && modelOwner != nullptr;
}
AMFArrayValue* arguments;
std::reference_wrapper<const AMFArrayValue> arguments;
ModelComponent* modelComponent;
Entity* modelOwner;
};
@@ -43,7 +43,7 @@ public:
* @param command The command to perform
* @param modelOwner The owner of the model which sent this command
*/
void ProcessCommand(Entity* modelEntity, AMFArrayValue* arguments, std::string& command, Entity* modelOwner);
void ProcessCommand(Entity* const modelEntity, const AMFArrayValue& arguments, const std::string& command, Entity* const modelOwner);
/**
* @brief Gets a blocks parameter values by the name
@@ -58,7 +58,7 @@ private:
void RequestUpdatedID(ControlBehaviorContext& context);
void SendBehaviorListToClient(const ControlBehaviorContext& context);
void SendBehaviorBlocksToClient(ControlBehaviorContext& context);
void UpdateAction(const AMFArrayValue* arguments);
void UpdateAction(const AMFArrayValue& arguments);
std::map<BlockName, BlockDefinition, std::less<>> blockTypes{};
// If false, property behaviors will not be able to be edited.