mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-04 01:34:07 +00:00
Adding damage cooldown/"invincibility frames" as in Live (#1276)
* Added cooldown handling * Made most of the logs hidden outside of debug mode * removed weird submodule * kill this phantom submodule * updated to reflect reviewed feedback * Added IsCooldownImmune() method to DestroyableComponent * friggin typo * Implemented non-pending changes and added cooldown immunity functions to DestroyableComponentTests * add trailing linebreak * another typo :( * flipped cooldown test order (not leaving immune) * Clean up comment and add DestroyableComponent test
This commit is contained in:
@@ -25,6 +25,7 @@
|
||||
|ban|`/ban <username>`|Bans a user from the server.|4|
|
||||
|approveproperty|`/approveproperty`|Approves the property the player is currently visiting.|5|
|
||||
|mute|`/mute <username> (days) (hours)`|Mute player for the given amount of time. If no time is given, the mute is indefinite.|6|
|
||||
|attackimmune|`/attackimmune <value>`|Sets the character's immunity to basic attacks state, where value can be one of "1", to make yourself immune to basic attack damage, or "0" to undo.|8|
|
||||
|gmimmune|`/gmimmunve <value>`|Sets the character's GMImmune state, where value can be one of "1", to make yourself immune to damage, or "0" to undo.|8|
|
||||
|gminvis|`/gminvis`|Toggles invisibility for the character, though it's currently a bit buggy. Requires nonzero GM Level for the character, but the account must have a GM level of 8.|8|
|
||||
|setname|`/setname <name>`|Sets a temporary name for your player. The name resets when you log out.|8|
|
||||
|
Reference in New Issue
Block a user