Skill Tasks changes

Addressed an issue where the Spinjitzu Initiate achievement would not progress.  This also allows mission tasks that specify that the player must get a kill on an enemy with a skill to progress.  Tested mission 1935 and 1139 and both missions progressed and completed as intended.
This commit is contained in:
EmosewaMC
2022-04-25 03:25:07 -07:00
parent 58d2cee984
commit 4117ceb6c1
8 changed files with 26 additions and 30 deletions

View File

@@ -92,7 +92,7 @@ public:
* @param bitStream the bitSteam given by the client to determine the behavior path
* @param target the explicit target of the skill
*/
bool CastPlayerSkill(uint32_t behaviorId, uint32_t skillUid, RakNet::BitStream* bitStream, LWOOBJID target);
bool CastPlayerSkill(uint32_t behaviorId, uint32_t skillUid, RakNet::BitStream* bitStream, LWOOBJID target, uint32_t skillID = 0);
/**
* Continues a player skill. Should only be called when the server receives a sync message from the client.