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Skill Tasks changes
Addressed an issue where the Spinjitzu Initiate achievement would not progress. This also allows mission tasks that specify that the player must get a kill on an enemy with a skill to progress. Tested mission 1935 and 1139 and both missions progressed and completed as intended.
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@@ -58,6 +58,8 @@ struct BehaviorContext
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float skillTime = 0;
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uint32_t skillID = 0;
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uint32_t skillUId = 0;
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bool failed = false;
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