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fix: ape anchor not respawning
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@@ -383,6 +383,8 @@ namespace CppScripts {
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* @param fire The child info
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*/
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virtual void OnChildLoaded(Entity& self, GameMessages::ChildLoaded& childLoaded) {};
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virtual void OnChildRemoved(Entity& self, GameMessages::ChildRemoved& childRemoved) {};
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};
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Script* const GetScript(Entity* parent, const std::string& scriptName);
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