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fix: ape anchor not respawning
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@@ -180,6 +180,7 @@ public:
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bool MsgGetFlag(GameMessages::GameMsg& msg);
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bool MsgGetFactionTokenType(GameMessages::GameMsg& msg);
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bool MsgPickupItem(GameMessages::GameMsg& msg);
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bool MsgChildRemoved(GameMessages::GameMsg& msg);
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// This is expceted to never return nullptr, an assert checks this.
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CppScripts::Script* const GetScript() const;
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