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Fix ninjago crashes (#837)
Fixed reading speed from rail paths Made the config of rail paths be read in sanely due to not having a type Fixes #835
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@ -504,6 +504,8 @@ void Zone::LoadPath(std::istream& file) {
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BinaryIO::BinaryRead(file, waypoint.racing.planeWidth);
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BinaryIO::BinaryRead(file, waypoint.racing.planeHeight);
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BinaryIO::BinaryRead(file, waypoint.racing.shortestDistanceToEnd);
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} else if (path.pathType == PathType::Rail) {
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if (path.pathVersion > 16) BinaryIO::BinaryRead(file, waypoint.rail.speed);
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}
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// object LDF configs
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@ -529,7 +531,7 @@ void Zone::LoadPath(std::istream& file) {
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}
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LDFBaseData* ldfConfig = nullptr;
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if (path.pathType == PathType::Movement) {
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if (path.pathType == PathType::Movement || path.pathType == PathType::Rail) {
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ldfConfig = LDFBaseData::DataFromString(parameter + "=0:" + value);
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} else {
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ldfConfig = LDFBaseData::DataFromString(parameter + "=" + value);
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@ -75,7 +75,6 @@ struct RacingPathWaypoint {
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struct RailPathWaypoint {
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float speed;
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std::vector<LDFBaseData*> config;
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};
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struct PathWaypoint {
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