mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-09-05 14:58:27 +00:00
feat: Property behaviors partially functional (#1759)
* most of gameplay tab works * smash unsmash and wait working * Add pausing of models and behaviors * working basic behaviors * play sound functioning * add resetting * Fix asynchronous actions executing other strips actions * Add comments, remove dead code etc. * Skip Smashes if they coincide with a UnSmash Remove debug logs Comment on return
This commit is contained in:
@@ -8,6 +8,7 @@ namespace tinyxml2 {
|
||||
}
|
||||
|
||||
class AMFArrayValue;
|
||||
class ModelComponent;
|
||||
|
||||
class State {
|
||||
public:
|
||||
@@ -19,7 +20,11 @@ public:
|
||||
|
||||
void Serialize(tinyxml2::XMLElement& state) const;
|
||||
void Deserialize(const tinyxml2::XMLElement& state);
|
||||
|
||||
void Update(float deltaTime, ModelComponent& modelComponent);
|
||||
private:
|
||||
|
||||
// The strips contained within this state.
|
||||
std::vector<Strip> m_Strips;
|
||||
};
|
||||
|
||||
|
Reference in New Issue
Block a user