Fix non-parallel timers in CombatAIComponent (#1008)

* Fix non-parelell timers
This commit is contained in:
David Markowitz
2023-03-03 18:45:01 -08:00
committed by GitHub
parent b6fc959433
commit 3e482602d4
2 changed files with 15 additions and 31 deletions

View File

@@ -340,11 +340,6 @@ private:
*/
bool m_StunImmune = false;
/**
* Time taken between actions
*/
float m_Downtime = 0;
/**
* How long this entity needs to execute its skill
*/