Move dZoneManager to game namespace (#1143)

* convert zone manager to game namespace

* Destroy logger last
This commit is contained in:
David Markowitz
2023-07-17 15:55:33 -07:00
committed by GitHub
parent 080a833144
commit 3e3148e910
55 changed files with 169 additions and 175 deletions

View File

@@ -25,14 +25,6 @@ private:
void LoadWorldConfig();
public:
static dZoneManager* Instance() {
if (!m_Address) {
m_Address = new dZoneManager();
}
return m_Address;
}
void Initialize(const LWOZONEID& zoneID);
~dZoneManager();
@@ -64,7 +56,6 @@ private:
*/
uint32_t m_UniqueMissionIdStart = 0;
static dZoneManager* m_Address; //Singleton
Zone* m_pZone = nullptr;
LWOZONEID m_ZoneID;
bool m_PlayerLoseCoinsOnDeath; //Do players drop coins in this zone when smashed