Move dZoneManager to game namespace (#1143)

* convert zone manager to game namespace

* Destroy logger last
This commit is contained in:
David Markowitz
2023-07-17 15:55:33 -07:00
committed by GitHub
parent 080a833144
commit 3e3148e910
55 changed files with 169 additions and 175 deletions

View File

@@ -52,7 +52,7 @@ void BaseRandomServer::SpawnSection(Entity* self, const std::string& sectionName
}
void BaseRandomServer::SetSpawnerNetwork(Entity* self, const std::string& spawnerName, int32_t spawnNum, LOT spawnLOT) {
const auto& spawners = dZoneManager::Instance()->GetSpawnersByName(spawnerName);
const auto& spawners = Game::zoneManager->GetSpawnersByName(spawnerName);
if (spawnLOT == 11217 && spawnNum > 1) {
spawnNum = 1;