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Move dZoneManager to game namespace (#1143)
* convert zone manager to game namespace * Destroy logger last
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@@ -31,7 +31,7 @@ void Lieutenant::OnDie(Entity* self, Entity* killer) {
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return;
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}
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const auto spawners = dZoneManager::Instance()->GetSpawnersByName(spawnerName);
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const auto spawners = Game::zoneManager->GetSpawnersByName(spawnerName);
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if (spawners.empty()) {
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return;
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