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Move dZoneManager to game namespace (#1143)
* convert zone manager to game namespace * Destroy logger last
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@@ -59,7 +59,7 @@ MovingPlatformComponent::MovingPlatformComponent(Entity* parent, const std::stri
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m_MoverSubComponentType = eMoverSubComponentType::mover;
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m_MoverSubComponent = new MoverSubComponent(m_Parent->GetDefaultPosition());
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m_PathName = GeneralUtils::ASCIIToUTF16(pathName);
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m_Path = dZoneManager::Instance()->GetZone()->GetPath(pathName);
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m_Path = Game::zoneManager->GetZone()->GetPath(pathName);
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m_NoAutoStart = false;
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if (m_Path == nullptr) {
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