Move dZoneManager to game namespace (#1143)

* convert zone manager to game namespace

* Destroy logger last
This commit is contained in:
David Markowitz
2023-07-17 15:55:33 -07:00
committed by GitHub
parent 080a833144
commit 3e3148e910
55 changed files with 169 additions and 175 deletions

View File

@@ -419,7 +419,7 @@ void CharacterComponent::TrackMissionCompletion(bool isAchievement) {
// Achievements are tracked separately for the zone
if (isAchievement) {
const auto mapID = dZoneManager::Instance()->GetZoneID().GetMapID();
const auto mapID = Game::zoneManager->GetZoneID().GetMapID();
GetZoneStatisticsForMap(mapID).m_AchievementsCollected++;
}
}
@@ -480,7 +480,7 @@ void CharacterComponent::TrackArmorDelta(int32_t armor) {
void CharacterComponent::TrackRebuildComplete() {
UpdatePlayerStatistic(QuickBuildsCompleted);
const auto mapID = dZoneManager::Instance()->GetZoneID().GetMapID();
const auto mapID = Game::zoneManager->GetZoneID().GetMapID();
GetZoneStatisticsForMap(mapID).m_QuickBuildsCompleted++;
}