throw away the old impl

This commit is contained in:
David Markowitz
2023-07-31 02:13:19 -07:00
parent 0d48cfe8c0
commit 3cf460cc52
9 changed files with 442 additions and 327 deletions

View File

@@ -15,7 +15,7 @@ void AgQbElevator::OnRebuildComplete(Entity* self, Entity* target) {
if (delayTime < 1) delayTime = 1;
GameMessages::SendPlatformResync(self, UNASSIGNED_SYSTEM_ADDRESS, true, 0,
0, 0, eMovementPlatformState::Stationary);
0, 0, eMovementPlatformState::Waiting | eMovementPlatformState::ReachedDesiredWaypoint | eMovementPlatformState::ReachedFinalWaypoint);
//add a timer that will kill the QB if no players get on in the killTime
self->AddTimer("startKillTimer", killTime);
@@ -33,7 +33,7 @@ void AgQbElevator::OnProximityUpdate(Entity* self, Entity* entering, std::string
self->CancelTimer("StartElevator");
GameMessages::SendPlatformResync(self, UNASSIGNED_SYSTEM_ADDRESS, true, 0,
1, 1, eMovementPlatformState::Moving);
1, 1, eMovementPlatformState::Travelling);
} else if (!self->GetBoolean(u"StartTimer")) {
self->SetBoolean(u"StartTimer", true);
self->AddTimer("StartElevator", startTime);
@@ -45,7 +45,7 @@ void AgQbElevator::OnTimerDone(Entity* self, std::string timerName) {
if (timerName == "StartElevator") {
GameMessages::SendPlatformResync(self, UNASSIGNED_SYSTEM_ADDRESS, true, 0,
1, 1, eMovementPlatformState::Moving);
1, 1, eMovementPlatformState::Travelling);
} else if (timerName == "startKillTimer") {
killTimerStartup(self);
} else if (timerName == "KillTimer") {